Job Description (JD)
Nama Program | PENGHASILAN PERSEKITARAN PERMAINAN 3D LANJUTAN [J582-002-4:2025] |
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Kod CU | J582-002-4:2025-C02 |
Competency | Core |
Tajuk CU | CREATE ADVANCED 3D GAME ENVIRONMENT ASSET |
Penerangan CU | Create Advanced 3D Game Environment Asset describes the competency in crafting detailed and high level digital objects. This process involves using sophisticated techniques, tools and decision making to achieve industry standards. The person who is competent in this CU should be able to blockout mesh, create hi-poly organic mesh, create high-poly hard surface mesh, create low poly mesh, create Level of Detail (LOD) and setup collision. The outcome of this CU is measurable and tangible result in producing assets that are on par with industry standard assets so that it can be used for various purposes, such as animation, gaming, virtual reality, or product design. |
Tempoh Latihan | 210 |
Objektif Pembelajaran | The learning outcomes of this competency are to enable the trainees to create advanced 3D game environment asset which has measurable and tangible result which involves using sophisticated techniques, tools and decision making so that it can be used for various purposes, such as texturing, animation, gaming, virtual reality, or product design. Upon completion of this competency unit, trainees should be able to: 1. Blockout low poly mesh. 2. Create organic hi-poly mesh. 3. Create hard surface hi-poly mesh. 4. Create low-poly mesh. 5. Create Level of Detail (LOD). 6. Setup mesh collision. |
Pra-Syarat | Competent in J582-002-4:2025-C01 Conduct 3D Game Environment Research and References. |